pete-kinser-designer-researcher
I’ve been asked this question throughout my career both from clients, potential employers and colleagues. I’m not sure why, but I’m always a little taken aback when asked, “Are you a researcher or a designer?”

As a younger designer I would have emphatically answered, “I’m a designer, of course!”. Why wouldn’t I answer this way? Spending the early 1990′s in design program taught me a lot about design theory but very little about research.

I learned quickly that what is “known” within any business about the users, the products, and the long-term vision isn’t ubiquitously understood by everyone. Try this out for yourself. Ask various people in your business,

  • How do we make money?
  • What’s our business strategy?
  • Do we have marketing efforts supporting this strategy?

After asking these questions you’re on your way to becoming a designer who practices research. Design research, of course, is more than asking a handful of questions. It’s understanding what is known, what is unknown, and accepting what is okay to not know. It’s understanding the business goals and balancing resources and priorities. It’s about informed decision-making. As we work through each of these, we begin to see more clearly the research questions that we need to answer. Using a variety of research tools and methods we can better know where our efforts are best-served.

Design doesn’t always require extensive research but sometimes it does. The experienced designer knows when, where, and how to make this distinction. For example, if you’re creating a simple contact form you likely don’t need to an extensive ethnographic approach or multiple rounds of usability testing to feel confident about a solution. As designers, we must understand where to be lean in our research and where to be robust. Again, it’s fair to say that many design decisions don’t require any research. We can rely on the tacit abilities which came either from formal training or years of experience or both. Most often we can’t afford the time to research which shade of blue works best when hovering over a link. Choose one and move forward.

Respect Research

Respect what it can offer. Also respect the deep, dark, and winding tangents it can present. Know when to stop. Limit yourself. Create research questions that you need answered and once you feel satisfied they have been answered move forward.

After 15 years of being a professional I still emphatically say, “I’m a designer!” with an important caveat … I’m a designer who learned to respect research.

Posted in Research, User Experience.

pete-kinser-why-unthought-known

I’ve been asked about the meaning behind this site’s title enough to finally give it more explanation.

I’ve always been interested in cognitive and behavioral psychology. In particular, how technology and human interaction with computers is influencing how humans think and behave. I think it’s safe to say our everyday behaviors are a collection of our many experiences. This includes experiences that we recall, experiences we can’t remember no matter how hard we try, and experiences we don’t even recall having. When deciding what to name this blog I thought about the writings of several psychological theorists. There were many but the three that stood out at the time were Noel Burch,  Christopher Bollas and Jean Piaget.

Noel Burch

In the 1970′s Burch talked about The Flexibility of the Four Stages of Competence. This theory essentially states there are four stages of understanding between ignorance and mastery. Below I’ve given a brief, high-level view of Burch’s competency model.

 

  1. Unconscious Incompetence describes someone who has a deficit and doesn’t know it.
  2. Conscious Incompetence describes someone who has a deficit and knows it.
  3. Conscious Competence describes someone who is competent and has to be thoughtful when demonstrating this competence.
  4. Unconscious Competence describes someone who is competent and can demonstrate the competence without deliberate thought. That is the competence has become “second nature”.

Jared Spool has recently written about Burch’s theory, For some reason he suggest this theory has been “lost for decades”.  Psychologist and sales professionals have been actively using these concepts for many years.

Christopher Bollas and Jean Piaget

Bollas coined the phrase “the unthought known”. In part, Bollas’ theory states that as infants our actions play a larger role in our unconscious than simply thinking about an action. That is to say, our unconscious and ultimately our future actions, are shaped by our experiences at an early age. The unthought known is something we “know” but would have a difficult time explaining why it is that we know it. Jean Piaget had a very similar thought in regards to human learning when he defined his theory on Constructivist Learning. Constructivism being the idea that humans, at any age, create meaning via the interaction between experiences and ideas. In Constructivism, empirical experience is the key factor in how and how much we learn.

Influence on My Design

Burch, Bollas and Piaget have influenced how I approach design. The first step for me was to understand that behavior is heavily influenced by the unconscious mind. Next, it was important to recognize that human behavior with technology is no different. That is, often we simply aren’t thinking critically about our actions. We’re just going with the flow and mindlessly completing tasks. To me, the unconscious mind should be a foundational affordance in all of our designs.

Posted in Theory, User Experience.

We’re hip. We’re in. People like us. It feels good, right? We’ve spent years banging our heads against the corporate wall and desperately evangelizing UX to anyone that would listen. All this effort feels like it has finally paid off.

I can’t walk down the street or flip through my inbox without running into a UX recruiter. The BBC is spreading the word. Hell, Google hires User Experience Designers, what else does a business need to know? It feels like we’re witnessing a UX Gold Rush. They “need” us and they need us now. Damn it feels good to be a UX gangsta.

Here’s the Problem

Like so many trends, fads, and can’t miss ideas that have come before us we are in a dangerous arena. UX is quickly becoming the latest and greatest buzzword in business. You know it too. Think about the meetings you’ve attended where the focus is UX. These are meetings you almost don’t have to prepare for. You know UX methods, success stories, and can detail the benefits in your sleep. Then the decision maker tells you, “We need better user experience. Make our website have better user experience. I like how Apple’s website looks – do that.” This isn’t really new, we’ve always had these conversations. What’s different now is that the org believes they know what they’re talking about. What’s scary is they are less interested in your expertise and more interested in saying they’ve “done the user experience thing.”

What Becoming a Buzzword Means

New business methods come and go. When something is hot for one company, others trend towards this idea. Picture a pee-wee league soccer game. The kids rarely score a goal. The ball gets kicked a few feet and the group gathers around it. It’s kicked again and the group follows. Rinse and repeat. It’s entertaining when it’s a group of children. When it’s a company trying to turn a profit, well, that’s just depressing.

By far the biggest danger of becoming a buzzword is that decision makers will see UX as a trend. Remember what we tell our clients, “If a user has a bad experience with your company (be it the interface, the customer service, or the advertising) they’ll drop you and go to your competitor.” UX is no different. If a company has a bad experience with UX (or a UX practitioner), for whatever reason, they’re likely to see it as a failed experiment and move their group to wherever the soccer ball is now.

Here’s the Solution

Do it right. It’s our job as practitioners to ensure when we deliver that we deliver well. There are pioneers in every field. For us it’s the Normans, Nielsens, Spools and Brenda Laurels of the world. I won’t say that because we’re UX practitioners right now that we’re necessarily the next wave of pioneers. I will say we are in an era where the business world is beginning to look our way. The spotlight is moving in our direction. We’ve been evangelizing UX for years. We’ve been decrying those who refuse to listen to what we have say. It’s time to go beyond evangelizing and move to demonstrating. We know UX is bigger than a buzzword. Now it’s on us to show it.

Posted in User Experience.

Norman's Activity Life Cycle
Beyond my work with the Human Factors team at Qwest, I teach a graduate class at the University of Denver. Regularly our class engages in conversations around Don Norman’s Action Cycle.

Recently, Interaction-Design.org posted a video of Norman from the early 90’s. It seemed timely, for me anyway, so I thought I’d post an illustration I created of the Action Cycle.

Norman’s Action Cycle describes how humans interact with computer systems. Think about how we, as humans, interact with various interfaces (such as a website, a smart phone, an ATM machine, etc).

The illustration I’ve created (below) helps me to visualize the Action Cycle process. I’ve represented the cycle as a circle as users may have to repeat the cycle for the same action. This illustration also affords the user the ability to move out of one action cycle and onto the next. That is, to begin another action. See how Norman illustrated the Action Cycle in his book here. Below, I’ve listed the steps of the Action Cycle and included the example scenario Norman uses in his book The Design of Everyday Things.

Norman’s Scenario: A person wants to read a book

Norman-Action-Cycle
Forming a Goal
I can’t read my book because the room is dimly lit. I need more light in order to read my book.
Intention to Act
There is a light next to my chair. Turning on the light would allow me to read my book.
Planning the Action
I need to reach over and turn on the light.
Executing the Action
I reach over to turn on the light.
Feedback from the Action
The light turns on.
Interpret the Feedback
I am now able to see the text and can read my book.
Evaluate the Outcome
Positive – I’m able to read my book. No further action is needed.
Negative – The light doesn’t work. The Action Cycle is either repeated or a new goal is formed.

In terms of human-computer interaction, the desired scenario for a well-designed product is for a user to complete the Action Cycle a single time for a single action. If the user is required to repeat the Action Cycle multiple times for a single action, the result is pain and frustration.

Gulf of Execution and Evaluation

Norman goes on to describe two areas where poor design fails to support the user’s expectations.
Norman-Action-Cycle-Evaluation-Execution
Gulf of Execution
The Gulf of Execution exists when a user is having difficulties determining how to execute a goal. Let’s say a user is attempting to purchase an item from an online store. She sees an item she’d like to purchase and wants to put the item in her shopping cart. Unfortunately there is seemingly no interface element (e.g. a button, icon, checkbox, etc) which allows her to execute the action of adding the item to her cart. Having an online store where users have difficulty adding items to their shopping cart is clearly a failure in the interface and detrimental to the company’s goal of selling products.

Gulf of Evaluation
The Gulf of Evaluation occurs when a user has trouble assessing the state of the system. Simply put, the user is expecting feedback from an action and not receiving (at best) what they expected or (at worst) nothing at all. A simple example:

  • Add an item to your online shopping cart
  • Press the “Checkout” button
  • Wait …
  • Press the “Checkout” button again
  • Wait again …
  • Begin to scan the page to see if anything is happening …
  • The user experiences pain and frustration
  • The system has failed

Above, I’ve detailed fairly simple examples. There’s certainly much more that can be said, studied and learned from Norman’s Action Cycle. Should you be interested in learning more I’d suggest beginning with Norman’s The Design of Everyday Things

Posted in Theory, User Experience.

I’m seeing a lot more of this lately. Companies looking for a “Rockstar” user experience designer. The thought that keeps crossing my mind is, “Who wants to work with a Rockstar?”

When I’m looking to build a team that aspires to achieve at a high level my thoughts are far from seeking out a Rockstar. The term Rockstar insinuates someone who works more for themselves than for the team. How does someone who fits this description improve your team or benefit your organization? I’ve worked in several industries in my career and I’ve spent my share of time working with Rockstars. Regardless of the industry, my experience has been that Rockstars tend to be more of a distraction than effective contributors.

Instead of Rockstars, I prefer to seek out and work with Collaborators. Collaborators have the ability to work with a team, not against it. Collaborators create harmony and unity not division and separatism. When you work with a Collaborator you get someone who can work towards excellence by challenging ideas while maintaining civility and team cohesiveness. Collaborators help facilitate growth and going beyond what any one person can do alone.

Effective collaborative teams are good at creating and keeping deadlines. They’re great at holding each other accountable for decision making and know that successful collaboration thrives under strong leadership.

When your company suggests you need to hire a Rockstar – ask them to be specific about what they mean. What do they want to gain? Most importantly, what do they expect this person to contribute to the team and to the organization?

Posted in Culture, User Experience.

I’m looking forward to this week. It’s been a long time coming and only a 30 minute drive from my front door. Get in touch and let’s chat. I’m only a tweet away @petekinser.

Thursday

Opening Keynote Bill Verplank
Session 2B – UMC Rm 235
Afternoon Keynote – Lisa Strausfeld
The visual interface is now your brand – Nick Myers
The Rhythm of Interaction – Peter Stahl
Leaning Back With NPR: How We Created A Relaxing Experience For The iPad – Scott Stroud

Friday

Opening Keynote – Richard Buchanan
Friday Activity Banjo Billy’s Brew Bus!
CP+B Party – Location unknown?
Coroflot Connects – Boulderado

Saturday

The Neuroscience of Usability – Charles Hannon
Up with Complexity! Challenging Users for Fun and Profit – Josh Clark
Applying Film Making Tools to Interaction Design – Adam Connor
Marketing is not a 4 letter word – Megan Grocki
Fun with non-digital solutions – Scott Geoffrey Newson

Session 5A – UMC, Glenn Miller Ballroom
Afternoon Keynote – Brenda Laurel
Making mistakes fun: Game mechanics are not a panacea.. – Paris Buttfield-Addison
Pass it Back! Kid Apps on Grown Up Devices – Nina Walia
Long After the Thrill: Sustaining Passionate Users – Stephen Anderson

Posted in Conferences, IxD11, User Experience.

A few days ago I wrote about the iPhone app for this year’s conference. We’re 6 days away from the conference kickoff and I’m guessing by now most attendees are determining how to spend their time when they’re not getting schooled by legends like Bill Verplank; taking a lesson from Indi Young; or listening to Josh Clark rock your preconceptions about usability. At the conference, there will undoubtedly be some great recommendations on places to grab a bite and get a drink. There are a ton of places in town that are worth mentioning. I’ll keep it brief because I’m no travel guide and you don’t have 2 hours to read this post.

Grab a Cup of Coffee

When I’m traveling I’m always looking for a quality cup of coffee from a local shop. During the conference you’re undoubtedly going to need a place to get together friends. The good news is Boulder knows coffee. So skip Starbucks (yes, I said it) and check out the local flavor …
The Cup

(303) 449-5173 :: web : map
The Cup website says everything you need to know. They serve “Free Trade, Organic coffee roasted locally by Conscious Coffees…” Conscious Coffees is a micro-roastery that works with independent farmers. You won’t get much more “Boulder” than this.
The Laughing Goat

(303) 440-4628 :: web : map
Organic, Fair Trade and Locally Roasted. I couldn’t tell you why one type of espresso tastes better than the next. The good news is the team at The Goat are happy to share what they know. Always a great experience.

Beers in Boulder

You’re in Colorado where even my Grandma is a homebrewer. Well, that’s not true but it could be. Locals take pride in their craft beers and everybody wins because of it.
Asher Brewing

(303) 530-1381 :: web : map
Asher is relatively new to the scene and they have several brews that you shouldn’t miss. Pro Tip: Order the Greenade Organic Double IPA. At 9%, one may be all you need.
Avery Brewing

(303) 440-4324 :: web : map
This is a bit off the beaten path, but hey, that makes it an especially good candidate for this list. Avery offers 4oz tasters for $1. Sounds harmless enough until you consider that half (or more) of the beers are at least 8%. Pro Tip: Order the IPA.
Mountain Sun

(303) 546-0886 :: web : map
Mountain Sun has two locations. The map and the number above are for the downtown location. I’ll be honest, when you walk into Mountain Sun the decor isn’t stunning. The good news is you’re not here for the decor, you’re here for the beer. Above all there’s one reason why I love Mountain Sun: They brew and sell their own beers and also have a fantastic rotating selection of other craft brews. Gotta respect a brewery with no ego. Order away, every beer is a winner.

Local, Organic and Vegan

If you’re searching for something local, organic and possibly vegan, Boulder has you covered.
VG Burgers

(303) 440-2400 :: web : map
Leaf Vegetarian Restaurant

(303) 442-1485 :: web : map
Bop Pizzeria

(303) 999-3833 :: web : map

Radda Trattoria

(303) 442-6100 :: web : map
Radda is a favorite. Tucked away in an old strip mall, yes strip mall, Radda delivers high style and quality cuisine at a reasonable price. With an in-house sommelier you’re guaranteed to find a pairing to your liking.

As I mentioned, this is a relatively short hit list of places to visit when you’re in town. The Interaction 11 conference site lists some local staples that are sure to blow your mind. Specifically, Frasca, Jax and The Kitchen.

This list, if nothing else, gives you a few quality ideas to get you started.

6 more days …

Posted in Conferences, IxD11, User Experience.

I’ve decided to write several posts counting down to Interaction 11. Nine more days until the show.

*Note: Unfortunately during a hosting move the accompanying images for this post were lost. Lesson learned.

There is certainly plenty to be excited about this year. First, the conference is sold out. Not only is it sold out but it felt, to me at least, that it sold out lightning fast. So those attending should feel great from the beginning for even having a conference pass. Mental note – be on the lookout for Interaction 12 Early Registration.

Below I’ve posted a few screenshots of the Interaction 11 app for the iPhone.

Welcome Screen

First off, the app was built by the crew over at smudgeproof. This is the first I’ve heard of smudgeproof but I can say at first blush I like their work. They’ve done a great job of taking the key aspects of what a conference attendee needs most and dropped it into this nifty app. I did some searching around the internets and wasn’t able to find out who is responsible for the overall visual design for the conference. Once I do, I will post an update. As someone who lives in Colorado, I can say the visual design does a great job of reflecting the local landscape both visually and in terms of the color palette. Yes it’s an iPhone app and no there isn’t an Android version. I’m an iPhone user so this doesn’t phase me but I can see some attendees wishing there was an Android app. But hey, if you have to choose one mobile platform to build on for 2011 it has to be the iPhone.

Conference Schedule + MY Schedule

How many times have you gone to a conference where you can’t recall which session is coming up next? This happens to me more often than I should admit. Worse yet, how many times have you found yourself fumbling around with the two dozen flyers, booklets, etc given to you at registration as you’re trying to find the paper schedule you’ve highlighted reminding you which session to jump into after lunch? I’ll be glad to leave all that behind this year. The app has the full published schedule. This includes the pre-conference workshops, all meals, the Friday activities and the Sponsored Parties.

While the schedule itself is nice, the option to keep track of the sessions I’ll be attending using the “My Schedule” feature is going to be extremely helpful for me. Find your session and select “Add” and you’re done. Say goodbye to that paper schedule. Hey, you’re in Boulder so you can tell the locals you just saved a tree.

The App Has a Map

I can’t decide if this is brilliant or obvious. Either way, I’m loving the map. A lot of conferences are in one location, Interation 11 is a little spread out. The organizers have done a great job of incorporating downtown Boulder into the conference plan. The conference hotels and venues and a few local restaurants are each highlighted. At first glance, I’m unsure why some local businesses are highlighted while others aren’t. I’m guessing the local businesses (restaurants) will be hosting events during the conference. One other item I’m unsure of in regards to the map: When I choose a venue there is a button that says “Open”. This button doesn’t appear to be working properly. There are a couple of things that could be happening: 1) Maybe the app is going to updated before the start of the conference and/or 2) the app is customized for iPhone 4? I’m using a 3GS with the 4.2 iOS.

Catch a Bus + Wireless Info

Transportation

“IxDA is pleased to offer complimentary transportation connecting all official conference locations in and around Boulder.” Each of the conference venues (and their addresses) are listed. The app also reminds attendees of specific venues on the evening bus loop including: Thursday Night’s Opening Party, Friday evening’s Recruiting Fair, and Saturday night’s Closing Party.

Wireless

It’s well known that most conferences suffer from the lack of wireless connectivity because hotels generally charge exorbitant fees for this service. IxDA rolls a little different. Under the info tab there is a list of (four at the time of this post) wireless networks that attendees can tap into. That’s right, the wireless networks at various conference locations are listed and passwords are included. Boulder Digital Works, University Memorial Center, Absinthe House and the St. Julien all have networks available. Refreshing to know wireless will be easily accessible at the conference.
Come and Get It

Overall the application has some really nice features and is pretty nice for a conference app. The crew over at smudgeproof did a great job at delivery a good experience – even before the conference has begun.

Click here to get the app [edit: link no longer works]
Next Up – Countdown to IxD11: The Locals View

On February 3rd, we’ll be 6 days away from the official start to Interaction 11. I’ll serve up some unique places to visit and things to do that will help you experience Boulder like a local.

Posted in Conferences, IxD11, User Experience.

This morning I was sitting at the breakfast table with my wife’s family. We were chatting about Black Friday and each surfing the internet to find the best deals. I picked up my father-in-law’s iPad. This would be my first authentic stab at the iPad. By “authentic” I mean that I’ve played around with an iPad in the past but haven’t ever really used it to accomplish a real task for myself.

As I was browsing the web I began noticing a few sites that didn’t seem to be compatible with the IPad. As often is the case, I began thinking that investigating and reporting on these would make an interesting blog post. The obvious and most glaring issue is, of course, websites built in Flash. By now we all know how Mr. Jobs feels about Flash. I snapped a few screenshots and went to email them to myself. As I logged into my MobileMe account I was met with a somewhat stunning reality. MobileMe would not allow me to send an email from the iPad. Instead it wanted me to “Set up Mail, Contacts, Calendar” on the iPad itself. All I could think was …. but it’s not my iPad!
There are several issues at play

MobileMe is prohibiting me from sending email from the iPad. I can’t login through the web to send an email and I’m certainly not setting up my MobileMe account on an iPad I don’t own.

An iPad, at least when using MobileMe, is apparently seen by Apple as a personal devise and not a device that would be shared.

I investigated the site to see if there is a way to get past this issue and simply login. Surprisingly, it doesn’t appear possible. This just seems odd. I wanted to see if I would have the same experience on my iPhone, I did. Although, I can more fully understand this restriction on the iPhone as a cell phone is generally a more personal device.

So what does this mean? I’d suggest Apple is unnecessarily causing a segment of their users undue pain. Maybe not a large segment but a segment nonetheless. The good news is, the solution is simple. Allow users to access MobileMe from their iPads, and from their iPhones for that matter, should they want to do so.

The larger question – is the IPad a personal devise or can it be shared?

Posted in Uncategorized.

IxDA

It’s confirmed. I’ll be attending IxDA 2011. Just a few exits up Hwy 36 in Boulder, CO. I’m particularly interested in several of this year’s Keynotes. Bill Verplank will be there. The One Laptop per Child UI designer Lisa Stausfeld will be there. I’ll be part of the choir (and loving it) that Charles Hannon will be preaching to. I’ll also be spending a bit of time indulging one of my passions at Josh Clark’s session. This is only but a sample of what I’ll be getting into at this years conference. Ok, the links-to-content ratio has gotten out of control here so that is all for now. Hope to see you there …

Posted in Uncategorized.